Intelligent Artifice Mon Nov 7 2005 - 7:47PM
Sony CEO speaks out (by Jurie Horneman)

I've sort of been wondering what would happen at Sony now that Howard Stringer, a western non-engineer, is CEO. Today's news has not enlightened me. Let's analyze it bit by bit, shall we? 'We have an HD value chain that...

GameDevBlog Mon Nov 7 2005 - 12:43PM
Late (by Jamie Fristrom)

So I keep being late to business meetings - usually by just a few minutes - but it's very embarrassing. LA traffic and all, I guess. So I've got a new plan: instead of just multiplying the time estimate from...

Terra Nova Mon Nov 7 2005 - 10:23AM
Goods <s>and Services</s> (by Dan Hunter)

In looking at the economics of WoW, I've been struck by the absence of a market for services. There is an active market for items, of course, since Blizzard built this into the system and, as we've discussed many times...

Reality Panic Sat Nov 5 2005 - 2:19PM
Montreal Summit 2.0 Quick Recap (by della)

I'm scrambling to prep for my next trip (ie, to Korea for KGC and G*). So, I sadly don't have much time to go into any great depth. But, overall, the second run of the Montreal International Game Summit was...

GameDevBlog Fri Nov 4 2005 - 11:34AM
Inspiring (by Jamie Fristrom)

So this is an inspiring article.And Raph Koster adds some commentary.What I'm worried about now is publishers saying, Hey look, these guys can prototype a game in seven days. How come you need six months to do preproduction?But not really.One...

Terra Nova Fri Nov 4 2005 - 10:54AM
The Future Cost of a Good Synthetic World (by Edward Castronova)

Linear projections out of the current data set are completely irresponsible and should be avoided at all costs. But I just can't resist the temptation. A film like Return of the King costs something like $100m to make, for perhaps...

Intelligent Artifice Fri Nov 4 2005 - 1:20AM
EA Announces 'Tank Wars' Student AI Competition (by Jurie Horneman)

EA Announces 'Tank Wars' Student AI Competition: The concept is simple: in a 100m x 100m world, two tanks are locked in an arena where only one will survive. The challenge is to program the tank which will exit victorious....

Terra Nova Thu Nov 3 2005 - 6:46PM
Call Me Afraid (by nate )

I was reflecting upon the differences between turn-based and real-time game worlds. In the summer we started this with Is Love and War Turn-based?. From love to war the claim then was that the meaning to the pauses between turns...

Intelligent Artifice Thu Nov 3 2005 - 4:06PM
Good storytelling from a production point of view (by Jurie Horneman)

A few weeks ago, I participated in a workshop on game design and storytelling in LA. I'm sure 'Spend two days sitting in a hotel conference room talking' is not on the top of everyone's list of Things To Do...

Habitat Chronicles Thu Nov 3 2005 - 3:38PM
"Dude! We're gettin' the band back together." (by Randy)

Jeff (Vaz/Vaserius) Douglas has joined the Yahoo! communities team as the Product Manager for Chat. That makes two Habitat Lead Oracles, from two countries now on board: Vaserius in the US, and Layza in Japan. As Cory Ondrejka said to...

Intelligent Artifice Thu Nov 3 2005 - 1:03PM
Bioware and Pandemic to merge (by Jurie Horneman)

Bioware and Pandemic to merge, creating new 'super-studio': Top North American developers Bioware and Pandemic are set to merge in a $300 million deal crafted by Elevation Partners, the private equity firm headed up by former EA president John Riccitiello....

GameDevBlog Thu Nov 3 2005 - 11:25AM
EALA is Talking the Talk (by Jamie Fristrom)

So EALA has been trying to recruit me while I've been trying to sell them consulting, and I've got to say I'm impressed with the New Improved EALA - it's like they read my mind about how a game development...

Terra Nova Thu Nov 3 2005 - 9:16AM
News Miscellany + Oubliette! (by greg )

A few interesting news notes if people want to comment: 1) The EFF has a critical take on Blizzard's Warden software that scans user drives. Kind of old news here -- Jess posted on this back in August and it...

Avant Gaming Tue Nov 1 2005 - 11:12AM
WTF: Jack Thompson vs. Penny Arcade (by Cody)

Truthfully, I don't really care about the whole videogame violence issue. I've said it before: I could argue either side of the issue and it just isn't my fight at the moment. However for those of you that are wondering...